Thursday, August 21, 2008

Physical Media

Project One - Circuit Bending

From wiki –
Circuit bending is the creative, short-circuiting of electronic devices such as low voltage, battery-powered guitar effects, children's toys and small digital synthesizers to create new musical or visual instruments and sound generators. Emphasizing spontaneity and randomness, the techniques of circuit bending have been commonly associated with noise music, though many more conventional contemporary musicians and musical groups have been known to experiment with "bent" instruments. Circuit bending usually involves dismantling the machine and adding components such as switches and potentiometers that alter the circuit.

PREFACE


Circuit bending is realy the simple creative path towards electronics and interaction.Its emphasis is les on the technical and more on the creative approach to searching and experimenting with technology.


Procedure

Each person will buy two or more battery powered elect
ronic audio devices. (Must be battery powered). One will be a speak and spell machine the other will be up to you.

Week One – Introduction
Week Two – Disassembly and initial tests
Week Three – Adding components for control and interaction.
Week Four – Circuit development

Week Five – Final presentation

Note. As well as buying electronic audio devices you will also need soldering irons and various other components.


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Project Two - The Shape of SoundDavid Hall 2006

Hyuna 2006
Jungun 2006
http://dasautomat.com/?page_id=130

PREFACE

Sound signals have been represented graphically for as long as graphics has existed. However with a computer added to the working pipeline its possible to envisage many new and unexplored visualizations of audio data.

The basis of motion graphics is often the relationship between sound and image. However as media breaks out of the confines of the screen new methods and approaches to audio data output are emerging.


Procedure

We will take our sound source from the first project. Processes it digitally then output it three dimensionally via the laser cutting fabrication process.

Week One - Introduction

Week Two – Strategies for visualizing audio
Week Three – Digital laser output
Week Four – Assembly
Week Five – Final Presentation

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Project Three - Audio controlled Surfaces

Carsten Nicoli
Carsten Nicoli
Audio Surface David Hall 2006
Audio Surface David Hall 2006

PREFACE

Physically displaying sound in a three dimensional environment is a relatively new discipline. It really belongs to the concepts and methodologies of the hyper surface and interactive architecture. However here we will be controlling audio that in turn controls a 3D surface. Here we will experiment with Ferro fluid, lycopodium powder and other particulates or liquids to realize the project.

Procedure

Each person will build and audio rig that will be used to control a fluid or surface. We will use the circuits from the first project to control our device.

Week One – Introduction
Week Two – Strategies for control
Week Three – Experiment One
Week Four – Construction and Assembly
Week Five – Final Presentation


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